Part of the scoring relies on 'meld,' or certain configurations of cards worth fixed amounts of points (think a simpler version of non-solitaire Mah Jong).It has a bidding round that uses numbers without suits, but the bids can have a lot of semantic information about how many other points one has in one's hand built into them (and thus how high one can safely bid).
Some major features of it that set it apart from other games: The game itself is fairly complicated and a little peculiar. His favorite game is a game called Double Pinochle (plus some special region-specific rules particular to where we're from), and I wanted to make him a card game that he could play to help scratch his card-gaming itch. My father loves card games, but he and my mother are getting up in years and my mom's memory isn't quite there to play cards with him at the level he's used to anymore. Hey, y'all! I need to ask for some help regarding some AI stuff.